One minus that come from many ppl is the "Chibi" look, but that won't stop me to keep playing this game and rate this game as "Bad Game" instantly. I played Arknights, Blue Archive, Princess Connect and many chibi games but as long they enough to keep me playing that's way more than enough.
I could take conclusion from all I had done so far that you can be fine if you already Play Arknights, Blue Archive, Counterside, Princess Connect (maybe with more but couldn't spit them all) because I've seen the similarities on UI Interface, Character design, Gameplay, and Endgame Tactics. Because everything about this game is all on those.
After reaching endgame, I could say the tactic playing now is similiar to Blue Archive where I need right timing to deploy a unit, though the real Endgame content for now is the Raid Mode aka Beleaguer. Yea I do enjoy Ranking Mode, why not? not everyone wishing to not have a ranking mode on nowadays game tho because of unfairness part. They're more strategic than [Goes with Highest Rarity on what you have] moment. I would say Kanon as the freebie unit that I got from I start the game then with her own Script that u got for free as well show how hella strong she is, which to believe she'll carry you until the end because there's no such Resistance on this game but buff only from Attribute instead (Think about how Terrain does on Senran Kagura or Blue Archive), then Answer which only a 2 star unit show how important the unit cost is to deploy a unit earlier but still the initial unit you use have to be strong as well, another is someone like Realisath which a 1 star unit buffer, buffer alwayyyys good in any situation so why not to take it? it's free real estate.
Story? ye I thought it's gonna be Full Voiced until it's not
But I already beared enough to read Story on AK, BA and many games that doesn't have Voice on it so I personally fine to deal with it. Overall I do like it's bittersweet life on Story, Main and Side Stories.
I give solid score because I've need some game like this, casual yet competitive enough. Aaand I understand that many audience expecting this game has Luxurious Gameplay design which is what ppl want most in nowadays Generation like 3D design in many examples like new features that come in Azur Lane (read if u don't know man). But anyway there's already many game that try to explode my storage but still I will be fine with 1TB Internal Storage
Finally reached peak progress. From what I have to rate so far :
Gameplay is fine pazugemu, even better if you have better Team which you try to synergize around 2 same attributes, and since some has dual attribute u have to pick one that different so that the Gem point still can be gain meanwhile the main one would be mostly for DPS since you want someone to die. Gameplay surprising chill, fast-paced without delay even with auto, even AI itself quite decent to hit the gem. Had to add again I think either unit that can OTK or AOE is a meta right now.
One side for making team is you must have converter, either main Attribute or Attack gem but the deadpoint is it consume your turn so if you want to use their skill, that basically giving opponent chance to hit you. So basically until this game has that, you better have 1 DPS with high attack & have atk skill, set em to leftmost pos, and carry the game, but some skill also can switch place so be careful with that.
Chara design just yah a usual marketing, that even though it's gud but it feels dead without voice, even more in Story. I edit this cuz I can't strikethrough it, the game had bug on me so I had to reinstall to fix the Chara voice issue, but still I think it's too simple (?)
Soundtrack just another classic indie company, but still decent to give a chance. Many Classy soundtrack you can find in here.
Interface & contents is already straightforward, display pretty classic & fast, there's idle grind then Raid PvP then event, for content you want to clear everything around or at least done Daily with that you can get Gacha ticket or some sort of materials with certain point u get every day.
Gacha is uh, one side is fine with it's rate, but this bad side actually shocking, it cost 6k Diamonds to do 10 rolls (actually 5.4k since u got discount by using 9 instead). One side that good is if you get off-rate unit, u still can continue diving till you hit pity. Another bad side comes when I keep getting off-rate *5 unit, you need 5 copies (exc main) to ascend to *6 which straight meh for me.
So yah that at least summary from me. I'm not really focus to language translation or any side that I don't really have to pay attention, but anyway you can stack Energy as much as you want (I think there's limit but dunno how much) but u still need to pick after the charger reach 100 then store it as much as u can for heavy grind maybe.
Among all Idolm@ster Games, Gakumas is the most solid game ever that match with what customer needed. Less Pressure gameplay but still grindable like Umamusu, now with more customizing option for many stuff, etc
Graphic is now a Better Idoly Pride level and that's plus point from Qualiarts (the Devs).
Story is +++, Musics is banger, MV Quality is glorious.
Chara Member is attractive, added more + with Story. Customization such as MV Image Capture, Modified Profile, Costumes is getting better. Just hope there's more attractive costume.
I can even listen the songs in the game with Background on which good for Phone Multitasking, though the songs now available on most Streaming Platform so better to use that instead.
I have no negative side for this game personally but well this game again is heavy grind like Umamusume if you care about Memory which the only RNG that you have to fight for if you aiming for perfect Memory stats.
This game is already aged much, I think now only some Shinomas Fan that continue playing this game. Nothing changes with their UI Navigation which loads alot if you didn't do Full Download, close to no lead how you raise a unit properly except you read a guide from fandoms, etc.
At least some good point continue stand on this game, like Story with more new character appearance, more sexy costumes, more collabs, etc.
Many point will make you irritated to play this game especially if you like doing Gacha. There's no Pity/Spark on this game but New Banner will give you free 10 rolls for every 3*10 rolls you do if there's one, there's Guaranteed Banner but only happen for Paid Nintama banner (with free Nintama will cost alot and it rarely happen again for long time). If you like to be Competitive, every new banner is your Meta and you have to respectful raising unit carefully if you're not into. Some of strong unit still stand on Meta but won't be long until similiar strat happen on new unit but better. Collab unit only useful when Collab event happen then be forgotten after that.
Most of side on this game is getting outdated since there's nothing change, they never make Menu Navigation much better until now.
HBR is getting good and be better. But the only minus is it takes damn time for new Main Story but it make sense that they're working it for longer time since there's factor that crucial with how they represent the game story.
Having Story with Full Voice definitely something that I really want as Story Rich seeker and the vibe itself really match as you play a Visual Novel, you can choose your own option, good & bad ending, special scenes as well. Main Story has that all, meanwhile Event Story is pretty straightforward but that's fine as well the quality still stand better.
Turn-base gameplay is good and now with more options to set more skill, learn more skill and now has Characteristic-skill in recent update which good for Simp-chaser like me. But still you need some of impactful unit like Buffer/Debuffer, Blaster & DPS for tougher enemies but everything is nothing hard once you learn how to make your own recipe. Surely Meta matter in one sight but now with more updates there's some Mechanic where you can Ignore Meta and continue stand with your own favorite character/group and beat the contents. Appreciate for the flexibility of difficulty on this game for Score Attack, Hard Mode, Solraker, etc. It also have offline-grind mode, otoge mode if you like Rhythm Gameplay.
With more story, this game also produce music with group called "She is Legend" which now has been popular at least in Japan & some overseas countries. Soundtrack also perfect-match with Story vibe and the SiL song make it stronger against intense story battle.
Another point that I need to mention is every unit have their own characteristics which continue their consistency in every story (even applied in some of Style they release in Gacha Banner), then connection between characters, example correlation between Charlotta-Ruka, Hisame-Inori, Yuina-Miya, etc. Gag-humor also right there even some of them could be a bit annoying but if you can appreciate it then it won't be an issue.
I give it solid score for everything, it just I need to wait more more time for new Main Story.
So my Day-1 overall impression so far :
First from Graphic
As Overall Design from Maps, Chara until Enemies design has been well-made and now be more motionic compared to other Hoyoverse games.
Second from Sound into Gameplay (Maps until Battle mode)
Start from Maps Soundtracks so far quite enjoyable, relaxing and good-matching with vibe. You can even relisten all Soundtracks on MC's Room but kinda wasted that beside the game consume more battery as usual you can't even listen the soundtrack on background for Mobile if u want to do multitasking but PC you can just let it loop on Client itself. Meanwhile Gakumas had done better in Mobile.
Soundtracks on Gameplay can match with your taste if you are into Urban Genre with High-BPM but shamely there's only few only them and I personally can't match myself with the tense that I was hoping for. But anyway the soundtrack itself still good and some of them have a good match with Story you're working for or the Cutscenes that you pay attention on. I put my score neutral because there's only few song that I was looking for.
Third from Game Stats (from Gameplay & Contents until Endgame)
The Gameplay itself had done better compared to Honkai Impact though it work slightly different but it has it's own kit like Parry with Assist button, Chain Attacks, Anomalies.
But I have worse experience for that. Start from Auto-focus which super annoying especially facing Thanatos which if they always Dive back and you can't even hit em properly, more worse if there's more mobs which will messing with your Camera focus unless you play safe with Perfect Assist. Then the Character Display if you are on Mobile against Big Enemy like Nineveh, it's hard to tell which pattern they about to go unless you wait for Perfect Assist mark, PC won't have this issue though cuz you have better Display . It's hard to tell if such pattern can be countered or not like one pattern you can counter with Perfect Assist but that same pattern couldn't be countered with PA at the same time even you still have PA point. Last one is if you switch unit during Attack Motion, that last unit still vulnerable to get hit if the motion itself hasn't over yet until they gone, so that unit still can die if you're not carefully on switching even some pattern can make it invulnerable but still can't help that much.
For Content, from Hollow Gameplay kinda meh especially if you try to clear The Prophecy quest which will take hour to clear it without Battle Gameplay which for me definitely boring to keep because it doesn't feel like how some Rogue-like Gameplay should be. Some of quests has something like that, well the Speed itself already get better but still there's big minus like the button can be very sensitive if you are on big map even with High FPS it still annoying even if you drag the camera by hold press on blocked object like wall I could say more worse experience but mostly directed to similiar statement like this.
Battle Gameplay is fine but Hollow mechanic is meh, which I scored neutral for this.
Another like Event that had been held so far (until 1.1) is less related to Battle Gameplay, it's relaxing which less pressure to clear but there's none for Battle related only. There's some New Content for Battle Gameplay like Disputed Node & Inferno Reap, I appreciate for New Node for make it harder and not being Speedrun related but just wish there's limited event similar like this with same if not harder Difficulty level. Inferno Reap could be potential to be season content as Hollow Zero so far is finest Content for both Roguelike & Battle Gameplay but need something that can motivate me to play & raking more beside grinding for Denny. Once you done with Inferno, you had nothing left and back to be 2 Hollow Run/week.
I'm not going to talk about Storyline but my score stand my overall impression.
This game is good and bad, impressive and not, matched and not at the same time for me.
It's fine that this COTE game to be merge puzzle game but tbh the rest kinda boring. Gameplay & Events quite fine & give generous resource but outside that you will feel bothered with many paid packs. Story itself just copycat of TV Series and no voiceline. Upgrading Base Character is what you need the most but either Base or Support Character have hella expensive price and gated by Ascending their Stars using dupe points you have. This can be relaxing game for you but then don't get high hope for the rest.
Many lacking this game has but well I still playing it anyway.
Quite well in any categories. Hate to wording alot for this but this simply well game on any side if not great.
Not only it's hella boring, there's no point what u do on this game than shitty art.
Simply trash game
Addition, this game may look like it give u lots of freebies but it reaaally doesn't that much even once I reached around 500 or even 1000 and even more and that doesn't even motivate u to keep playing knowing everything is gated on farther stage (this come from my friends who decide to play longer and I came in those perspective)
Everything is not worth even the lewd arts in either chara/skin isn't that captivating since it gave no effort at every aspects, even worse not even that long u are in game they keep asking u to paying for stuff and gating good reward behind money.
So ya another shitty Qooapp bait game, better paying for better Idle Game instead.
if you're into Original JJK Story that isn't on Original Manga, this might be for you (or maybe you're into simping some unit is fine as well) since it works like Konosuba Original Game Story as well.
Another Turn-base RPG from Sumzap that you need VPN to be able to get into this game (like Konosuba as well). Here's my recommendation :
1. Open VPN = Japan VPN
2. Ovpn Spider
To judge so far the content in this game as an Endgame Player :
⏩The Progress quite straight, raising unit and get into higher stage/further story stage. Upgrade Memory that you think impacful for the unit you use, it has several effect like AOE buff, increase Damage, Healing, etc.
⏭️The difficulty sounds alright for me, there are variety unit even low rarity are very useful for content, the most impacful is of course Buffer & Debuffer.
⏩Then the unit design so far matched with the Series like Gojo Satoru is Invincible from any Damage Taken and have high AF status to nuke, Fushiguro Toji/Maki/Yuuji that doesn't have Curse Energy so they are reliable for Taijutsu only, Black Flash chance from several units, Domain Expansion user, etc. Even so, some unit need to have Penalty like Gojo will counted as defeat after 7 turns he step into game (so you need to rush, but for current state is very viable as long you know what to do) but no worry, recent New Gojo doesn't have that Penalty now.
⏩For Endgame state, as usual it might be chore to do Daily. There's Dreamy Stairwell aka Tower you try but of course you need your unit ready as it pretty tough to beat it but it has rich of currencies so far you can get.
⏩About the Generosity for this game, it's pretty alright. With now if you participate event you can farm to get Free 10-roll on Event Banner and try your luck in there. Not stop right there, for materials & Kaiju(Premium Currency in this game) is given at fine rate as well that if you at least clear the whole things in the event.
At this case since Anniversary only about some months left, people surely hoping for Hype character to be playable in this game.
Blue Archive | Japanese
5.0I already playing this game quite long from Early Release and I now just simply give rate on it, but I won't do long word with it because most ppl already know how the game is or I simply throw this opinion to someone else out there.
You like Girls, a Kid or Mature one? Well this is for ya because this game has both (which potentially could lead u to the jail).
Gameplay is meh? nah I would suggest to not focus on it and go to somewhere else. This game has something else that will enjoy your stay but that if you like it.
Story no Voice? if you already fine with Visual Novel I don't see you will have problem on it. You can't read Japanese? there's Global server. Either way you will find your own Gold that will satisfy your experience.
The rest like Dynamic Art, Dormitory aka Cafe, the F2P journey like saving for Pyroxene for unit you want to get, collaboration, PVP, Ranking event; this game has it. You can be your own to be Casual or Competitive on this game.
I think that's all, hope it's not too wordy for ya but instant conclusion this game already Satisfied my time.